VegansDeluxe.core.Events package
Submodules
VegansDeluxe.core.Events.DamageEvents module
- class VegansDeluxe.core.Events.DamageEvents.AttackGameEvent(session_id, turn, source, target, damage)[source]
Bases:
PreDamageGameEventPublished when damage is going to be dealt by attacks (usually by weapons). Event, that generally occurs BEFORE the corresponding log message. Can be used to alter the damage before it is displayed.
- class VegansDeluxe.core.Events.DamageEvents.DamageGameEvent(session_id, turn, source, target, damage)[source]
Bases:
GameEventPublished when damage is going to be dealt. Generally occurs twice, before and after the corresponding log message. Metaclass for damage - should not be used.
- class VegansDeluxe.core.Events.DamageEvents.PostAttackGameEvent(session_id, turn, source, target, damage)[source]
Bases:
PostDamageGameEventPublished when damage is going to be dealt by attacks (usually by weapons). Event, that generally occurs AFTER the corresponding log message. Can be used to alter the damage after it is displayed.
- class VegansDeluxe.core.Events.DamageEvents.PostDamageGameEvent(session_id, turn, source, target, damage)[source]
Bases:
DamageGameEventPublished when damage is going to be dealt. Occurs AFTER the corresponding log message. Can be used to alter the damage after it is displayed.
- class VegansDeluxe.core.Events.DamageEvents.PreDamageGameEvent(session_id, turn, source, target, damage)[source]
Bases:
DamageGameEventPublished when damage is going to be dealt. Occurs BEFORE the corresponding log message. Can be used to alter the damage before it is displayed.
VegansDeluxe.core.Events.EventHandlers module
- class VegansDeluxe.core.Events.EventHandlers.ConstantEventSubscription(session_id: str, handler: Callable[[...], Coroutine])[source]
Bases:
EventSubscription
- class VegansDeluxe.core.Events.EventHandlers.EventSubscription(session_id: str, handler: Callable[[...], Coroutine], event: Type[Event], max_repeats: int = -1, min_wait_turns: int = 0, unique_type: Any = None, priority: int = 0, filters=None)[source]
Bases:
object
VegansDeluxe.core.Events.EventManager module
- class VegansDeluxe.core.Events.EventManager.EventManager[source]
Bases:
object- add_subscription(subscription: EventSubscription)[source]
- after(callback_wrapper: ~typing.Callable[[...], ~typing.Coroutine], session_id: str, turns: int, event: ~typing.Type[~VegansDeluxe.core.Events.Events.Event] = <class 'VegansDeluxe.core.Events.Events.Event'>, repeats: int = 1, filters=None)[source]
- at(callback_wrapper: ~typing.Callable[[...], ~typing.Coroutine], session_id: str, turn: int, event: ~typing.Type[~VegansDeluxe.core.Events.Events.Event] = <class 'VegansDeluxe.core.Events.Events.Event'>, priority: int = 0, filters=None)[source]
- at_event(callback_wrapper: ~typing.Callable[[...], ~typing.Coroutine], session_id: str = None, event: ~typing.Type[~VegansDeluxe.core.Events.Events.Event] = <class 'VegansDeluxe.core.Events.Events.Event'>, unique_type=None, priority=0, filters=None)[source]
- every(callback_wrapper: ~typing.Callable[[...], ~typing.Coroutine], session_id: str, turns: int, start: int = 1, event: ~typing.Type[~VegansDeluxe.core.Events.Events.Event] = <class 'VegansDeluxe.core.Events.Events.Event'>, filters=None)[source]
- nearest(callback_wrapper: ~typing.Callable[[...], ~typing.Coroutine], session_id: str, event: ~typing.Type[~VegansDeluxe.core.Events.Events.Event] = <class 'VegansDeluxe.core.Events.Events.Event'>, priority=0, filters=None)[source]
- property size
VegansDeluxe.core.Events.Events module
- class VegansDeluxe.core.Events.Events.ActionGameEvent(session_id, turn, source_id, target_id)[source]
Bases:
GameEvent
- class VegansDeluxe.core.Events.Events.AttachSessionEvent(session_id)[source]
Bases:
EventPublished by SessionManager after attaching a Session. Used by ContentManager to initialize it.
- class VegansDeluxe.core.Events.Events.AttachStateEvent(session_id, entity_id, state: State)[source]
- class VegansDeluxe.core.Events.Events.CallActionsGameEvent(session_id, turn)[source]
Bases:
GameEvent
- class VegansDeluxe.core.Events.Events.DeathGameEvent(session_id, turn, entity)[source]
Bases:
GameEvent
- class VegansDeluxe.core.Events.Events.DeliveryPackageEvent(session_id, turn)[source]
Bases:
GameEvent
- class VegansDeluxe.core.Events.Events.DeliveryRequestEvent(session_id, turn)[source]
Bases:
GameEvent
- class VegansDeluxe.core.Events.Events.ExecuteActionEvent(session_id, turn, action)[source]
Bases:
GameEvent
- class VegansDeluxe.core.Events.Events.HPLossGameEvent(session_id, turn, source, damage, hp_loss)[source]
Bases:
GameEvent
- class VegansDeluxe.core.Events.Events.PostActionsGameEvent(session_id, turn)[source]
Bases:
GameEvent
- class VegansDeluxe.core.Events.Events.PostDamagesGameEvent(session_id, turn)[source]
Bases:
GameEvent
- class VegansDeluxe.core.Events.Events.PostDeathsGameEvent(session_id, turn)[source]
Bases:
GameEvent
- class VegansDeluxe.core.Events.Events.PostUpdateActionsGameEvent(session_id, turn, entity_id)[source]
Bases:
GameEvent
- class VegansDeluxe.core.Events.Events.PostUpdatesGameEvent(session_id, turn)[source]
Bases:
GameEvent
- class VegansDeluxe.core.Events.Events.PreActionsGameEvent(session_id, turn)[source]
Bases:
GameEvent
- class VegansDeluxe.core.Events.Events.PreDamagesGameEvent(session_id, turn)[source]
Bases:
GameEvent
- class VegansDeluxe.core.Events.Events.PreDeathGameEvent(session_id, turn, entity)[source]
Bases:
GameEvent
- class VegansDeluxe.core.Events.Events.PreUpdateActionsGameEvent(session_id, turn, entity_id)[source]
Bases:
GameEvent
- class VegansDeluxe.core.Events.Events.PreUpdatesGameEvent(session_id, turn)[source]
Bases:
GameEvent
- class VegansDeluxe.core.Events.Events.SessionFinishGameEvent(session_id, turn)[source]
Bases:
GameEvent